Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - vaz

Pages: [1]
1
Resources & Handbooks / Re: Fun Finds Discussion (First Party)
« on: June 17, 2017, 07:35:28 PM »
Possibly. But the original didn't, IIRC, so I didn't place it there. Not that the mods/admin need my permission, but feel free to move it there.

2
D&D 5th / Mounted Boss Encounter
« on: June 17, 2017, 09:13:42 AM »
Long story short, running an encounter for a group of 5 12th level adventurers; Tempest Cleric, Hexblade/Paladin, Skirmisher Rogue, Eldritch Knight, and Gunslinger. Long story short, plot hook with the Hexblade/Paladin's Knightly Order boss is corrupt, kill him.

He's already pretty much statted out, and the encounter is typically going to be fought with the party at full stats, and the Master and his mount at full health, inside the inner chamber of the fight; Copper Dragonborn, Barbarian Berserker 14/Fighter Cavalier 3/Warlock Hexblade Blade Pact 3, using the Cursebringer Invocation refluffed as a Spear, because the new one sucks, and he's riding a Half Green Dragon T-Rex. He'll be riding the mount before the fight.

With 5v2, and one of them only a low CR encounter, I'm unsure as to the balance of this. No extremely notable houserules relevant for this, except for all spells which restore life to dead people can only be cast as a Ritual. I'm guessing this is perhaps a CR13-14 encounter.

I want to throw a few Magic Items, and additional feats in there - maybe Mounted Combatant, Great Weapon Master, etc. One of the main ones is the Hexblade to which both are bound - a +3 counts-as Spear with the stats of a Greatsword, can do BPS damage, on a Crit Regains 1 previously spent Spell Slot up to 5th level, and 1/long rest, allowing bearer to cast 1 spell known by Caster at 5th level, plus a few little esoteric abilities.

Opinions of OP-ness, and whether I should throw the party a few extra levels in there, or if I should give some more feats/epic boons or magic items?

I'm a little unsure, as this is the first time I've really plotted a 5e encounter, everything else has been a bit by the book or a dungeon crawl nobody has really cared about, and doesn't matter if they win or die.

3
Resources & Handbooks / Fun Finds Discussion (First Party)
« on: June 17, 2017, 08:51:50 AM »
Just as a matter of clarifying where some of the entries are on compilation and to restart conversation;

Aleithian Dwarves; 3.0 Psionics; http://archive.wizards.com/default.asp?x=dnd/psb/20030926a

Bloodfreeze Arrows; Spell - Instantaneous casting, 1 arrow/cast, makes arrow head deal +2d6 Cold Damage and Paralyze, using Spellcasting DC to determine DC. Lasts indefinitely, but may make save every turn.

Scion of Tem-Et-Nu; Sandstorm

Mistling Fey; Eberron; Forge of War

Calzone Golem; http://www.albinjohnson.com/d&d/resources/downloaded%20adventures/2%20-%20Cooking.pdf

Ring the Golden Bell; Dragon Compendium

Anima Mage; Tome of Magic

Lingering Breath; Draconomicon and MMIV

Binding Chain of Fate; City of Waterdeep

Muritho's Randomscatter; http://archive.wizards.com/default.asp?x=dnd/wn/20031231a

Gaze Screen; Dragons of Faerun, Tome and Blood (3.0 Sorc/Wiz preclude to Completes)

Nybor's Joyful Voyage; http://archive.wizards.com/default.asp?x=dnd/mb/20041215a

Theller's Argauneau; http://archive.wizards.com/default.asp?x=dnd/wn/20030226a

Flaming Fists; Unsure if actual source, but Elixir of Flaming Fists is available in Magic Item Compendium. 300gp, Action to drink, lasts for 3 mins

Fengut; http://archive.wizards.com/default.asp?x=dnd/fw/20030706a

Deja Vu; http://www.d20srd.org/srd/psionic/powers/dejaVu.htm

Extra Spell/Extra Slot; Complete Arcane

Blacklight; http://www.d20srd.org/srd/divine/spells/blacklight.htm

Armour of Darkness; http://www.d20srd.org/srd/divine/spells/armorOfDarkness.htm

Darkbolt; Spell Compendium

Amulet of Peace; Secrets of Sarlona

Weirdstone; Magic Item (Wondrous)

Abyss-Bound Soul; Elder Evils or FC1

Frost Vortex; http://archive.wizards.com/default.asp?x=dnd/wn/20011121a

Doomstrike Weapons; Champions of Ruin

Uncanny Accuracy; ELH

Metacube; It's a location in Sigil, granting additional bonuses to Planar Touchstone (ab)users.

[WIP]

4
D&D 5th / Re: XGtE book announced
« on: June 17, 2017, 07:34:39 AM »
Cavalier I hope is basically what it is in the most recent UA. I've used it in Boss fights recently, and have a big fight coming up in a month or two with a multiclass Berserker/Cavalier.

Inquisitive is basically Rogue, so outside of free Expertise in certain Intelligence based skills, it will be interesting to see what they get. Perhaps some 1/rest divination abilities.

So Horizon Walker I predict to be a Druid subclass, emphasising Terrain Mastery over wild shaping or spellcasting. Alternatively, Bard, with a Nature focus, or Monk with a Druidic Focus. Or the Boring as fuck Ranger.

The new feats are basically going to be the racial and the skill feats, and maybe a few of the old weapon type focus feats. Can't say I give a toss about the rest.

Pages: [1]