Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - awaken_D_M_golem

Pages: [1] 2 3 ... 5
1
Board Discussion / Re: Request what you need!
« on: July 06, 2017, 05:06:13 PM »
Any word on the status of the old bg part of the forums?

And is this part of the boards, going to Not have any new members, from here on out (i.e. they can go over there)?

2
PBMC's Park / Re: D&D Timeline (Needs cleaning)
« on: June 30, 2017, 04:42:45 PM »
( some day we'll look back on this "storm shelter" and ... )


Aboleths have Piscaethces and some casually horrendous trickery can be available.
I don't know any other references than FC1 (I'm not saying their aren't any)
that mention paraphrasing "the spaces between the planes".
This might be the equivalent of the Far Realms.  Or the writers were being excessively florid.


2e probably has the most specific descriptions of The Outlands.
iirc the Rings around The Spire, reach out to 1000 miles radius (+ ?).
Then there's undefined space, until the Gate Towns region, also undefined.
Some perhaps left on the editors floor material, beyond that region (idk).
Next there's 5-30 days walking (ONLY!) to get to the 10th Ring.
iirc the size of the 10th Ring is undefined. 
Then 5-30 days more walking to the 11th Ring, also size undefined.

And repeats once again to the 12th Ring, which only has the reference
of the Karsus Avatar thingy Spell, that temporarily killed a deity.
Supposedly no one has ever returned from the 12th Ring,
and anyone with Divinations of it, are Not talking.

One could speculate that the 4e Spellplague is 15th+ Ring material.
The t.o. board knows Pun-pun made it to 4e via the Artifact Lord EpicD capstone.

3
Board Discussion / Re: Thank You!
« on: June 30, 2017, 04:18:06 PM »
Bump !!

 :o


 8)

4
Board Discussion / Re: Thanks! Now how can we help?
« on: June 28, 2017, 04:24:17 PM »
Is there a mirror/repost of Treantmonk20's "Being a GOD" wizard guide anywhere on a website that still exists? I found the wayback link to it...

Edit: It's also on Enworld.

Got it !
That was almost the first thing I looked for.

5
Thanks both, I put the 394 archive link at the top.

Is there a mirror/repost of Treantmonk20's "Being a GOD" wizard guide anywhere on a website that still exists? I found ... 394 the wayback link[/url] to it...

Edit: It's also on Enworld.

The enworld link is good too.
Has some of the original discussion, but the Spells are gleemax links, so no go.

6
D&D 5th / Re: XGtE book announced
« on: June 28, 2017, 04:13:51 PM »
No mystic (i.e. no psi).

 :P

7
Offtopic / Gygax FOIA
« on: June 28, 2017, 04:12:03 PM »
Saw this on enworld, lots of views few comments, short 1 pager.

https://reason.com/blog/2017/06/15/dd-creator-gary-gygaxs-fbi-records-make

8
Board Discussion / Re: Thanks! Now how can we help?
« on: June 27, 2017, 05:08:05 PM »
Here's a keeper, though it needs better links/locations.

X-codes Casting Deus Ex Machina -- The Platinum Spell Compendium
bingj.com/cache.aspx?q=site%3aminmaxboards.com+x-codes+casting&d=4644441890953917&mkt=en-US&setlang=en-US&w=yay7-eYyCyBADEhDN6QPRoEtCqkS-BTG
... somewhat unfinished and never had Core added/discussed.
I'm guessing (!) the original is :  http://www.minmaxboards.com/index.php?topic=11111

iirc this is the predecessor discussion thread, which I'm not finding in full.
.bingj.com/cache.aspx?q=site%3aminmaxboards.com+x-codes+casting&d=4984100704167239&mkt=en-US&setlang=en-US&w=u-FzqowJqFragd215nGHQsz9xlOoz00s
at least it has the original thread + # right there : 
List of Awesome Spells - http://www.minmaxboards.com/index.php?topic=419.0

EDIT
Couldn't find them on googlecache, and the Bingcache addresses didn't come through.
Lots of sblocks to spoiler biffs possible.

9
Offtopic / Re: Happy Happy Joy Joy! - Reincarnated
« on: June 26, 2017, 06:31:46 PM »
Awesome.  Congrats.

Uhh ...  ;) ... who owns half already ?!

10
PBMC's Park / Re: D&D Timeline (Needs cleaning)
« on: June 26, 2017, 06:18:24 PM »
and this
(click to show/hide)



(un-)Related quote:
PlzBreakMyCampaign
« Reply #8: May 15, 2017, 12:14:32 AM »Aren't the old boards still going to die?

11
Other RPGs / Re: D&D Timeline
« on: June 26, 2017, 05:49:34 PM »
Didn't take long for that googlecache to disappear.

PLZ got most of it here :
http://minmaxforum.com/index.php?topic=536.0

... I managed to not peanut gallery myself into there too.

12
PBMC's Park / Re: D&D Timeline (Needs cleaning)
« on: June 26, 2017, 05:25:27 PM »
Got your PM and thanks.
EDIT --- what a mess I could have fixed.
I did put up a googlecache link, but it's already not working.
Giles The Cleric found a better googlecache --->
... but it doesn't have the much longer Hyena Of Ice timeline.

Of which ... I found this
(click to show/hide)

13
D&D 5th / very small rules change at the meta-level
« on: June 26, 2017, 05:13:28 PM »
Basic and SRD, which were once recognized as 2 different things,
are now being referred to as Basic, at one (only) of the official sites.
Not sure if this'll mean anything at all.

14
D&D 3rd / Re: Me , my?self , and ta- I -l
« on: June 24, 2017, 03:24:49 PM »
Appraise , what can you do with
Needs clean up.
Added missing links.

(click to show/hide)

15
D&D 5th / Spell Glyph trick
« on: June 24, 2017, 03:20:41 PM »
last page of Fun Finds had 2 doozies.
The sleepless mystic power, and the Spell Glyph trick.


     

Pages: [1] 2   Go Down
Author Topic: Fun Finds 2017  (Read 1702 times)
Offline 8wGremlin

    Full Member
    **
    Posts: 117
    Been around for a long while
    Respect: +3
        View Profile

Fun Finds 2017
« Topic Start: March 13, 2017, 10:00:40 PM »
not see a Fun Finds thread for a while, so I thought I'd make this one:

the Mystic is out (version 3) and one of the powers is

Quote from: Adaptive Body

    Immortal Discipline
    You can alter your body to match your surroundings, allowing you to withstand punishing environments. With greater psi energy, you can extend this protection to others.
    Psychic Focus. While focused on this discipline, you don’t need to eat, breathe, or sleep. To gain the benefits of a long rest, you can spend 8 hours engaged in light activity, rather than sleeping during any of it.


could be useful for the sleepless coffee sorlock?

Logged
Offline 8wGremlin

    Full Member
    **
    Posts: 117
    Been around for a long while
    Respect: +3
        View Profile

Re: Fun Finds 2017
« Reply #1: March 13, 2017, 10:37:47 PM »
also - Order of the Wu Jen - Arcane Dabbler - As a bonus action, you can spend psi points to create spell slots that you can use to cast these spells, as well as other spells you are capable of casting.

does this get round the magic initiate?
Logged
Offline sambojin

    Sr. Member
    ***
    Posts: 472
    It's a game. Have fun.
    Respect: +10
        View Profile

Re: Fun Finds 2017
« Reply #2: March 15, 2017, 01:10:53 AM »
Seems to.

Depending on your reading of "capable of casting", it might also give you full access to any spell you could normally prepare as a Cleric or Druid, because you know them all by default as those classes.

I mean, I'm capable of casting them, no real study needed, I just didn't prepare that spell today. So I Wu Jenned that problem away.

Or is it a Wizard thing? You don't know the spell if you lose your book, and you don't know a spell until your god tells you about it each morning (they know them, not you).

It probably means "capable of casting right now, assuming I've got the slots for it", which means you'd need to have it prepared. Fortunately druid and cleric is a pretty weak spell list overall anyway, so either way is probably fine.
« Last Edit: March 15, 2017, 01:19:10 AM by sambojin »
Logged
Offline bruceleeroy

    DnD Handbook Writer
    **
    Posts: 130
    Hey man, what it look like?
    Respect: +3
        View Profile

Re: Fun Finds 2017
« Reply #3: April 15, 2017, 09:38:39 PM »
I dunno if this is an old hat find, but I stumbled across it today while reading giantitp's boards.

Quote

    Spell Glyph: You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. The spell must target a single creature or an area. The spell being stored has no immediate effect when cast in this way. When the glyph is triggered, the stored spell is cast. If the spell has a target, it Targets the creature that triggered the glyph. If the spell affects an area, the area is centered on that creature. If the spell summons hostile creatures or creates harmful Objects or traps, they appear as close as possible to the intruder and Attack it. If the spell requires Concentration, it lasts until the end of its full Duration.



Casting Glyph of Warding with a buff spell means you don't need to concentrate on the spell. You can also upcast it at higher levels, with the level you cast it at being the max level of spell you can store in it. It's supposed to be of limited use because you can't move the glyph more than 10 feet from where it was cast without the glyph disappearing.

Quote

    If you choose an object, that object must remain in its place, if the object is moved more than 10 feet from where you cast this spell, the glyph is broken and the spell ends without being triggered.


So: Bag of holding or portable hole. Obviously the portable hole is preferred, but a bag of holding would work for small sized casters. Cast the Glyphs on some pages of a book, whatever spells you like: Haste, Stoneskin, whatever.  When you have an encounter, either reach into your bag of holding or step into your portable hole, speak the triggering word, and you have multiple concentration free buffs, cast in one round.

Anyone see any holes flaws in this?

Edit: With the portable hole, you could have the whole party step in, each speak their own trigger word, and go Mighty Morphin' Power Rangers on some asses.
« Last Edit: April 15, 2017, 09:43:40 PM by bruceleeroy »
Logged
Quote from: ariasderros on March 09, 2012, 12:48:21 PM

    Normally, I would be reading this, open the reply box, decide what I had to say didn't need said, and close out. But this is just too ridiculous.


Offline phaedrusxy

    DnD Handbook Writer
    ****
    Posts: 10291
    The iconic spambot
    Respect: +86
        View Profile

Re: Fun Finds 2017
« Reply #4: April 15, 2017, 11:32:56 PM »
In the d20srd, it specifies that it must be a harmful spell. I also don't see the part about it maintaining concentration for you.
Quote

    Spell Glyph
    You can store any harmful spell of 3rd level or lower that you know. All level-dependent features of the spell are based on your caster level at the time of casting the glyph. If the spell has a target, it targets the intruder. If the spell has an area or an amorphous effect the area or effect is centered on the intruder. If the spell summons creatures, they appear as close as possible to the intruder and attack. Saving throws and spell resistance operate as normal, except that the DC is based on the level of the spell stored in the glyph.

I believe the magic item that works similarly (and is reusable) might work with non-harmful spells, however. Is that what you meant?
Logged
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.
Offline Chemus

    Legendary Member
    ****
    Posts: 1898
    Respect: +27
        View Profile

Re: Fun Finds 2017
« Reply #5: April 15, 2017, 11:46:53 PM »
This is the 5th ed. FunFinds, pxy ;)
Logged
Apathy is ...ah screw it.
My Homebrew
Offline TenaciousJ

    Hero Member
    ***
    Posts: 592
    AVENGE WAGON
    Respect: +19
        View Profile

Re: Fun Finds 2017
« Reply #6: April 15, 2017, 11:52:35 PM »
@bruceleeroy

I can find a technical flaw with the bag of holding version of the trick.  The 5e description of the item just says its interior is larger than its exterior.  It's only implicitly a portal to another plane based on its interaction with items that are explicitly extradimensional spaces, and it is referred to such in the description of other items.  Without being explicitly declared as an extradimensional space, the contents of the bag still move when the bag does.

The portable hole is explicitly a hole to an extradimensional space that would not move just because the opening moves.  Heward's handy haversack is also explicitly an extradimensional space.

Just lay down the glyph initially inside the hole so it can't ever be considered more than 10 feet from where it was laid down.

@phaedrusxy

That's a discrepancy between the physical book and the SRD then.  The physical book doesn't say the spell must be harmful, and there's no errata I can find saying as such either.  Here's the link you want.  Also, there's this tweet from Jeremy Crawford that says Fly is legal for Glyph of Warding.

It's still useful for Hex or Hunter's Mark if you rule the spell must be harmful.  The last line of the Spell Glyph option says the spell lasts for its full duration if it normally takes concentration.
« Last Edit: April 15, 2017, 11:55:26 PM by TenaciousJ »
Logged
Make Eberron Great Again! #MEGA
Offline phaedrusxy

    DnD Handbook Writer
    ****
    Posts: 10291
    The iconic spambot
    Respect: +86
        View Profile

Re: Fun Finds 2017
« Reply #7: April 16, 2017, 12:29:49 AM »
Quote from: Chemus on April 15, 2017, 11:46:53 PM

    This is the 5th ed. FunFinds, pxy ;)

:lol
Logged
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.
Offline bruceleeroy

    DnD Handbook Writer
    **
    Posts: 130
    Hey man, what it look like?
    Respect: +3
        View Profile

Re: Fun Finds 2017
« Reply #8: April 16, 2017, 12:53:45 AM »
Interesting catch on the bag of holding.

Phaedrus: get with the times, grognard!  :D

So, is this so busted that it go straight to T.O. status? Because it seems like, in the space of one action, you have every buff in the game running on yourself, so long as you had time and resources to prepare it.
Logged
Quote from: ariasderros on March 09, 2012, 12:48:21 PM

    Normally, I would be reading this, open the reply box, decide what I had to say didn't need said, and close out. But this is just too ridiculous.


Offline TenaciousJ

    Hero Member
    ***
    Posts: 592
    AVENGE WAGON
    Respect: +19
        View Profile

Re: Fun Finds 2017
« Reply #9: April 16, 2017, 03:05:08 AM »
You'd be pretty ridiculous for about a minute or so if you went the buff route.  It would be more TO if you applied the idea to summoning spells instead.
Logged
Make Eberron Great Again! #MEGA
Offline bruceleeroy

    DnD Handbook Writer
    **
    Posts: 130
    Hey man, what it look like?
    Respect: +3
        View Profile

Re: Fun Finds 2017
« Reply #10: April 16, 2017, 04:55:09 AM »
I suppose, even if you have enough buffs to auto-hit and auto-kill, you're still limited by the action economy. Unlimited summons, on the other hands....



Yea, I know there are more powerful options, but any problem can be solved with a sufficient number of apes.
 
Logged
Quote from: ariasderros on March 09, 2012, 12:48:21 PM

    Normally, I would be reading this, open the reply box, decide what I had to say didn't need said, and close out. But this is just too ridiculous.


Offline TenaciousJ

    Hero Member
    ***
    Posts: 592
    AVENGE WAGON
    Respect: +19
        View Profile

Re: Fun Finds 2017
« Reply #11: April 16, 2017, 09:47:43 AM »
Quote from: bruceleeroy on April 16, 2017, 04:55:09 AM

    I suppose, even if you have enough buffs to auto-hit and auto-kill


I'm not sure there are enough buffs in 5e for that yet, and the duration is short on the majority of them.  If/when we get more spells that buff, the tactic would get more useful.  The existing buffs are too spread out amongst the casters and Glyph of Warding doesn't allow someone else to provide the spell.  You're also constrained by only picking buffs that affect a single target, and I'm not certain range: self spells are legal.
Logged
Make Eberron Great Again! #MEGA
Offline awaken_D_M_golem

    Epic Member
    ****
    Posts: 7055
    (un-) Amazingly Unproductive
    Respect: +68
        View Profile

Re: Fun Finds 2017
« Reply #12: April 17, 2017, 05:12:59 PM »
A little previous edition Bag'gage of Holding? (wink)


Might quibble it's 5' of movement to put it in the bag, and 5' more to pull it out.  Might.

I read reliable triggers so long as the Glyph isn't put into the bag, but I don't think any work with it in the bag. Not sure at least.


This is asking for Warlock's 2 3rd level slots on each down time short rest.
Can raise the spell level to 4 for 4s, 5 for 5s.  Diminishing returns after that.
Logged
avatar#3 , gravitational lensing edition ... I'm way on the other side of the universe but look like pretty rings
Offline bruceleeroy

    DnD Handbook Writer
    **
    Posts: 130
    Hey man, what it look like?
    Respect: +3
        View Profile

Re: Fun Finds 2017
« Reply #13: April 17, 2017, 11:40:04 PM »
The idea would be to hop inside the bag of holding and cast it in there. That way the glyph doesnt ever move until you need it.
Logged
Quote from: ariasderros on March 09, 2012, 12:48:21 PM

    Normally, I would be reading this, open the reply box, decide what I had to say didn't need said, and close out. But this is just too ridiculous.


Offline Wilb

    Full Member
    **
    Posts: 214
    Elder Lurker
    Respect: 0
        View Profile

Re: Fun Finds 2017
« Reply #14: April 18, 2017, 06:14:33 AM »
Quote from: bruceleeroy on April 17, 2017, 11:40:04 PM

    The idea would be to hop inside the bag of holding and cast it in there. That way the glyph doesnt ever move until you need it.


Loved it, I'm stealing your idea.


Logged
Lovely Zoma...
Offline TenaciousJ

    Hero Member
    ***
    Posts: 592
    AVENGE WAGON
    Respect: +19
        View Profile

Re: Fun Finds 2017
« Reply #15: April 18, 2017, 09:57:06 AM »
Your meme needs to say portable hole for the technicality I pointed out earlier in the thread.  :P
Logged
Make Eberron Great Again! #MEGA
Offline Wilb

    Full Member
    **
    Posts: 214
    Elder Lurker
    Respect: 0
        View Profile

Re: Fun Finds 2017
« Reply #16: April 18, 2017, 01:05:20 PM »
Quote from: TenaciousJ on April 18, 2017, 09:57:06 AM

    Your meme needs to say portable hole for the technicality I pointed out earlier in the thread.  :P


Lemme try again

« Last Edit: April 18, 2017, 01:13:49 PM by Wilb »
Logged
Lovely Zoma...
Offline awaken_D_M_golem

    Epic Member
    ****
    Posts: 7055
    (un-) Amazingly Unproductive
    Respect: +68
        View Profile

Re: Fun Finds 2017
« Reply #17: April 22, 2017, 03:12:08 PM »
(on going edits)

Wizard 20 can make :
9 glyph slot = 8 spell
7 glyph slot = 7 spell
6 glyph slot = 6 spell
5 glyph slot = 5 spell
5 glyph slot = 4 spell
4 glyph slot = 4 spell
3 glyph slot = 2 spell
3 glyph slot = 2 spell
3 glyph slot = 2 spell
Wiz 20 "slot" = 3 spell (1 or 2)
short rest
5 glyph slot = 5 spell (recovery)
Wiz 20 "slot" = 3 spell (1 or 2)

... so that's 14 per day with 1 short rest.
At level 18 you could use all of the Glyph slots, on the spammed 1 and/or 2
but that's kinda "iffy" tactics and you'd run out of daylight to do all of it anyway.


Variants :
Could use the Glyph 8 slot , to cast Wish , which makes up to an 8 , and it's that 8 that goes into the Glyph.
Cleric 20 misses out on a 5(+), but has a DMother-may-I chance at an extra 9 slot, to make a 9 Glyph.
Making all the Glyphs out of Rituals, ~doubles the # of glyphs, but is Obviously
"iffy" tactics, and is competing with going the Wiz 18 spam for each glyph slot.
Cleric Arcana 20, could check dmother-may-i first, then do the 8-wish-8 trick (if dm).

edit --- added Wiz 20 into the mix recounted, changed stupid to "iffy", Cleric Arcana.
« Last Edit: April 23, 2017, 01:37:14 PM by awaken_D_M_golem »
Logged
avatar#3 , gravitational lensing edition ... I'm way on the other side of the universe but look like pretty rings
Offline altpersona

    Legendary Member
    ****
    Posts: 1798
    #78
    Respect: +25
        View Profile
        You are here

Re: Fun Finds 2017
« Reply #18: May 12, 2017, 10:00:03 AM »
http://homebrewery.naturalcrit.com/share/HylrvQGx-
Logged
The goal of power is power. - 1984
We are not descended from fearful men. - Murrow
The Final Countdown is now stuck in your head.

Anim-manga still sux.
Offline Wilb

    Full Member
    **
    Posts: 214
    Elder Lurker
    Respect: 0
        View Profile

Re: Fun Finds 2017
« Reply #19: May 13, 2017, 07:32:07 AM »
Quote from: altpersona on May 12, 2017, 10:00:03 AM

    http://homebrewery.naturalcrit.com/share/HylrvQGx-

It seems to be a very nice list of options, but the Magic Planeshift options are almost hidden in the formatting of the last page.
quick fix.
« Last Edit: May 13, 2017, 07:39:13 AM by Wilb »
Logged
Lovely Zoma...

    Print

Pages: [1] 2   Go Up

Links referenced
http://homebrewery.naturalcrit.com/share/HylrvQGx-
http://5e.d20srd.org/srd/spells/glyphOfWarding.htm
https://twitter.com/JeremyECrawford/status/829104094589616128

16
Board Discussion / Re: Index of Minmax/ Brilliant Gameologist Threads
« on: June 24, 2017, 03:03:43 PM »
address for Lokiyn's wotc crawl googledrive, bad links for copypaste, scroll down to reply#9

SHOOT , gone already.
 :(

17
D&D 3rd / Re: Quick psionics question
« on: June 24, 2017, 02:59:49 PM »
Reminds me of CaptnQ's last Ask thread.
Multiple Head Casting for Synads = maybe, Dvati = yes.
Multivoice iirc is about the same, but way back can't find.

18
 :-*

d&d bathroom sign


19
D&D 3rd / Re: Me , my?self , and ta- I -l
« on: June 23, 2017, 05:05:41 PM »
5e Radar , somewhat unfinished idea.
Needs work.

germ
(click to show/hide)

base thread, rather splashy
(click to show/hide)

further extension, missing a post or two from earlier page
(click to show/hide)

little bit more
(click to show/hide)

20
D&D 3rd / Re: Me , my?self , and ta- I -l
« on: June 23, 2017, 04:36:53 PM »
various for Money Bags (some stuff gone)
very unfinished, needs work.

(click to show/hide)

(click to show/hide)

(click to show/hide)

Strange 5th Wheel Builds (just the 1 post, iffy)
link to silver tongue feat http://www.realmshelps.net/charbuild/feat/Silver_Tongue
(click to show/hide)


**


late Supermount speculations
(click to show/hide)

Pages: [1] 2 3 ... 5