Author Topic: Genasi  (Read 728 times)

Nanshork

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Genasi
« on: June 17, 2017, 12:07:49 AM »
Genasi




HD: d8

Level BAB Fort Ref Will Special
1 +1 +0 +0 +2 Elemental Body, Elemental Heritage, Elemental Dominion

Skills Points at Each Level: (4 + Int Modifier)
Class Skills: The Genasi's class skills (and the key ability for each skill) are: Bluff, (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Hide (Dex), Intimidate (Cha), Move Silently (Dex), Listen (Wis), Profession (Wis), Sense Motive (Wis), Spot (Wis), Tumble (Dex).

Proficiencies: Genasi are proficient with simple and martial weapons and light armor.

Genasi Class Features:

Elemental Body (Ex): Genasi lose all other racial bonuses and become Outsiders gaining all racial traits of that type (primarily Darkvision 60 feet), also gaining the Native subtype.  They are Medium sized with a base speed of 30 feet.

Elemental Heritage (Ex): A genasi is either an Air Genasi, Earth Genasi, Fire Genasi, or Water Genasi and once chosen its elemental heritage cannot be changed.  When a heritage is chosen, gain all benefits listed for it.  Each heritage also has an associated saving throw that increases to the Good Progression to match their Will save.

In addition, a genasi gains +1 on all saving throws against spells/effects with the chosen heritgate (Air, Earth, Fire, Water).  This bonus increases by +1 per 5 HD.

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Elemental Dominion (Sp): Genasi gain a number of Elemental Points equal to 1 point / HD.  These points can be used to cast spells from the Cleric domain associated with their Elemental Heritage (Air, Earth, Fire, Water).  The genasi can choose any spell from that domain and spend a number of points equal to (2 * spell level) - 1 to cast it as a spell-like ability (the genasi cannot spend more points than it has remaining).  Elemental points refresh at the beginning of each day.