Min/Max Forum: Storm Shelter

Homebrew => Homebrew => Garryl's Germinations => Topic started by: Garryl on June 26, 2017, 05:14:34 PM

Title: [PoC] Power of Cybernetics Discussion and Suggestions
Post by: Garryl on June 26, 2017, 05:14:34 PM
Discussion and suggestions thread for Power of Cybernetics.

This might take a while to repost. There's a LOT of material.
Title: Re: [PoC] Power of Cybernetics Discussion and Suggestions
Post by: Nanshork on June 29, 2017, 05:44:29 PM
This Activate Module feat says that I can activate the module chosen by the feat without it counting against my active module limitation, correct?

Title: Re: [PoC] Power of Cybernetics Discussion and Suggestions
Post by: Garryl on June 29, 2017, 06:02:36 PM
Correct. This lets you activate the module at all if you're not already an activator, and makes it like a "bonus" module if you are one.

Metroid stuff is up. That should be everything you need to make character decisions. I'll get to the rest later.