Author Topic: Feats [Twisted Minds]  (Read 1065 times)

Stratovarius

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Feats [Twisted Minds]
« on: June 22, 2017, 11:52:30 AM »
Feats
 
 ABERRANT TRANSFER
[PSIONIC]
 You can gain a supernatural ability of a metamorphed aberration form.
 Prerequisite: Manifester level 5th.
 Benefit: Each time you change your form, such as through the metamorphosis power, you gain one of the new form's supernatural abilities, if it has any. You gain uses equal to the creature into which you metamorph (You are still subject to other restrictions on the use of the ability.) The save DC to resist a supernatural ability gained through Aberrant Transfer (if it is an attack) is 10 + your Cha modifier + 1/2 your Hit Dice. This supernatural ability must come from an aberration.
 Normal: You cannot use the supernatural abilities of creatures whose form you assume.
 Special: You can gain this feat multiple times. Each time, you gain one additional supernatural ability. You cannot choose the same ability twice.
 
 ABERRATION HUNTER [PSIONIC]
 You strike with the knowledge of the peculiar vulnerabilities of aberrations.
 Prerequisite: Str 13, Int 13.
 Benefit: To use this feat, you must expend your psionic focus. For your next attack, your weapon is treated as if it had the aberration bane quality. You must decide whether or not to use this feat prior to making an attack. If your attack misses, you still expend your psionic focus.
 
 ANOMALOUS VOICE [PSIONIC]
 Your voice is unnatural, twisted and altered by strange changes within your vocal apparatus. The resulting sound is painful to all who hear it.
 Prerequisite: Bardic music ability, Perform (Sing) 9 ranks.
 Benefit: By expending a single use of your bardic music ability, you may cause a creature within 30 feet of you to save against a DC of 10 + one half your perform ranks + your Charisma or become nauseated for as long as you continue to sing.
 
 CLUTTERED THROAT [METAPSIONIC]
 You can shift the origination point of your vocal powers.
 Benefit: To use this feat, you must expend your psionic focus. When you do so, you may choose the origination point and direction of the power you manifested. It must have the sonic descriptor. The point of origin may be up to 5 feet per manifester level away from you. Using this feat increases the power point cost of the power by two. The power's total cost cannot exceed your manifester level.
 
 GIBBERING TELEPATHY [PSIONIC]
 You have learned to communicate mentally, but the result is not always what you wish.
 Prerequisite: Manifester level 6th.
 Benefit: You gain telepathy with a 100 foot range. However, all speech is communicated only in thoughts that aberrations can understand, and any who are not aberrations have a 10% chance per contact of becoming confused for one round, as the strain of the gibbering and grating voices in their head causes them to lose focus. They may succeed at a will save of 10 + your Wisdom modifier to resist this effect. Creatures need only make a single save each round.
 
 INNOCENCE AMID PROFANITY [PSIONIC]
 You have sheltered your mind from the vicious attacks of those who would harm it.
 Prerequisite: Wis 15.
 Benefit: By expending your psionic focus, you may delay the impact of any ability burn, damage, drain, or penalty to your Intelligence, Charisma, and Wisdom statistics by one minute. This does not delay any other effects from the same power or ability. This is an immediate action.
 
 MASTER AND SLAVE [PSIONIC]
 You have altered the call slightly, and now draw in more abnormal thralls.
 Prerequisite: Thrallherd class ability.
 Benefit: When you call a new thrall for your thrallherd or twofold master class abilities, you now call aberrations, rather than more normal creatures. Your old followers slowly die off and are replaced by aberrant creatures of the appropriate rating as well.
 
 MENTAL RIGOUR [PSIONIC]
 You have learned to take what affects you, and use it as a weapon against your twisted foes.
 Prerequisite: Manifester level 5th.
 Benefit: While you are under the effect of a power or spell that grants traits taken from an aberration, you gain a +1 bonus to attack and damage against aberrations, or +1 DC on your powers against aberrations. You may expend your psionic focus to gain a bonus on attack and damage or DCs equal to one half the level of the highest power that grants you aberration traits. This increased bonus lasts for one round.
 
 MENTAL TWILIGHT [PSIONIC]
 You dream up the dark things in your mind, all that haunted and haunts you.
 Prerequisite: Wis 13.
 Benefit: When manifesting a power or making an attack, you may expend your psionic focus to add the fear descriptor to the strike. If the foe (or foes) is struck by your power or attack, it must make a will save against 15 + your Charisma modifier or become shaken for one round. Creatures not of your race gain a +2 bonus on this save.
 
 MIND OF UNKNOWABLE THOUGHT [METAPSIONIC]
 Your body has begun its transformation. Your mind must follow.
 Prerequisite: Knowledge (dungeoneering) 11, Writhing Mind, Writhing Body, cannot be of aberration racial type.
 Benefit: Your mind begins to twist into the abnormal thought patterns of the aberration. By expending your psionic focus, you increase the DC by 1 of a power from the telepathy discipline, and treat the power as if it had one more power point invested in it. This can exceed your manifester level.
 Special: You have a 50% chance of being affected by effects that target aberrations.
 
 MIND SPAWN [PSIONIC]
 You birth another aberration mind, altering your mental landscape further.
 Prerequisite: Children in the Mind class feature.
 Benefit: You gain another aberration mind, as per the children in the mind class feature.
 Special: You may take this feat multiple times.
 
 TWISTED BODY, TWISTED MIND [PSIONIC]
 You have completed the transformation into the thing that should not be.
 Prerequisite: Knowledge (dungeoneering) 14, Mind of Unknowable Thought.
 Benefit: You have completed your transformation, and your type changes to aberration. When you select this feat, choose a single aberration type. By expending your psionic focus, you become the aberration as described in its stat block, except that you retain your own hit points, mental stats, and feats. The aberration form is advanced so that its hit dice equals your level, but it does not gain extra feats from this advancement. Items are subsumed into the body of the creature and cease to function, unless the items are affected by a Wilding Clasp or have similar properties. You may manifest at your normal level -2. This transformation and the reduced manifester level lasts for 5 rounds.
 
 WORSHIP THE DEEP [PSIONIC]
 You look to the aberration as the source most profound, and harken to their wisdom.
 Benefit: When you gain this feat, you take a -2 penalty on all Wisdom-based skill checks, Will saves, and Wisdom ability checks. You may use items normally restricted to aberrations, and any divine spell or psionic power cast to benefit a creature of the aberration type has its caster level increased by two. If a psionic power can be augmented, treat it as if it had two power points expended to augment it.
 
 WRITHING BODY, WRITHING MIND [PSIONIC]
 You begin a slow transformation into an aberration.
 Prerequisite: Knowledge (dungeoneering) 8, Con 13, cannot be of aberration racial type.
 Benefit: Your body begins to take on some aberration traits. You gain darkvision out to 60 feet, as well as light fortification as your body writhes and twists out of the norm. Your mind becomes more susceptible to the influences of the aberration, and you take a -4 penalty to all Will saves against effects originating from an aberration.