Author Topic: AE5.13: Warpsoul Soulmelds  (Read 2017 times)

sirpercival

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AE5.13: Warpsoul Soulmelds
« on: June 28, 2017, 02:06:38 PM »
Warpsoul Soulmelds

  • Crown
    • Gibbering Mask -- +2 bonus to Spot checks
    • Naga Hood -- +1 bonus to saves vs. mind-affecting effects
    • Rusted Cap -- Smell metal objects from 30 feet away
  • Feet
    • Carrion Boots -- 10 foot climb speed
    • Delver Greaves -- 10 foot burrow speed
    • Grell Robe -- +2 bonus to Jump and Listen checks
  • Hands
    • Ettercap Claws -- +4 bonus to Climb checks
    • Filch Gloves -- +2 bonus to Sleight of Hand
    • Otyugh Mantle -- +2 bonus to grapple checks
  • Arms
    • Athach Gauntlets -- +1 bonus to ranged attack rolls
    • Chuul Bracers -- 10 foot swim speed
  • Brow
    • Gibbering Mask -- +2 bonus to Spot checks
    • Illithid Mask -- Spell resistance 5
  • Shoulders
    • Athach Gauntlets -- +1 bonus to ranged attack rolls
    • Blackcloak -- 10% miss chance
    • Otyugh Mantle -- +2 bonus to grapple checks
    • Phasm Shirt -- +4 bonus to Disguise checks
  • Throat
    • Aboleth Gills -- +4 bonus to swim checks
    • Neothelid Gorget -- Blindsight 5 feet
  • Waist
    • Pseudonatural Belt -- Resistance to acid and electricity 5
    • Umber Sash -- +1 bonus to natural armor
  • Heart
    • Choker Vest -- +4 bonus to Hide and Move Silently checks
    • Filch Gloves -- +2 bonus to Sleight of Hand checks
    • Phasm Shirt -- +4 bonus to Disguise checks
  • Soul
    • Aboleth Gills -- +4 bonus to Swim speed
    • Beholder Shroud -- Can't be flanked
    • Grell Robe -- +2 bonus to Jump and Listen checks
« Last Edit: June 30, 2017, 07:15:15 AM by sirpercival »

sirpercival

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Re: Warpsoul Soulmelds
« Reply #1 on: June 30, 2017, 07:15:43 AM »
Aboleth Gills
Descriptors: Evil.
Classes: Warpsoul.
Chakra: Soul or throat.
Saving Throw: See text.

While wearing aboleth gills, you gain a +4 insight bonus on Swim checks.  Essentia: Every point of essentia invested in the aboleth gills increases the bonus by 2.

Chakra Bind (Soul)
You gain the ability to attempt to enslave any one living, humanoid creature within 30 feet as a standard action. The target must succeed on a Will save (DC of this soulmeld) or be affected as though by a dominate person spell (caster level equal to your meldshaper level). An enslaved creature obeys your telepathic commands until freed by remove curse or one minute per meldshaper level, whichever is sooner. The control is also broken if you die or travel more than 1 mile from your slave.  This is a supernatural, mind-affecting compulsion ability, and you cannot use the ability more than once per day on a single person.

Chakra Bind (Throat)
When aboleth gills is bound to your throat chakra, at will as a standard action you can use minor image as a spell-like ability, with a caster level equal to your meldshaper level.  The DC to disbelieve your image is the DC of this soulmeld.


Athach Gauntlets
Descriptors: None.
Classes: Warpsoul.
Chakra: Arms or shoulders.
Saving Throw: See text.

Your athach gauntlets grant you a +1 insight bonus on ranged attack rolls.  Essentia: Every point of essentia invested in the athach gauntlets increases the bonus by 1.

Chakra Bind (Arms)
When athach gauntlets are bound to your arms chakra, you gain the extraordinary ability to throw rocks.  You can throw stones that way 50 pounds and do damage equal to 2d6 + your Strength modifier; the range increment for your thrown rocks is 80 feet.

Chakra Bind (Shoulders)
You gain the Powerful Build extraordinary ability.  You can function in many ways as if you are one size category larger. Whenever you are subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), you are treated as one size larger if doing so is advantageous to you. You are also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect you. You use weapons designed for a creature one size larger without penalty. However, your space and reach remain those of a creature of your actual size. The benefits of this trait stack with the effects of powers, abilities, and spells that change the subject’s size category.


Beholder Shroud
Descriptors: None.
Classes: Warpsoul.
Chakra: Soul.
Saving Throw: See text.

While you have beholder shroud shaped, you cannot be flanked, except by a rogue of a level equal to this soulmeld's meldshaper level + 4.  Essentia: You gain a +2 insight bonus to Spot checks for each essentia invested in the beholder shroud.

Chakra Bind (Soul)
When you bind beholder shroud to your soul chakra, you gain the ability to fire an antimagic ray as a spell-like ability at will; this functions exactly as the spell on page 14 of the Spell Compendium.  The caster level is equal to this soulmeld's meldshaper level, and the Will save DC is the DC of this soulmeld.  Activating this ability is a standard action.


Blackcloak
Descriptors: None.
Classes: Warpsoul.
Chakra: Shoulders.
Saving Throw: See text.

With the blackcloak hanging from your shoulders, the shadows around you shift and make it difficult for enemies to see you.  You gain a 10% miss chance against melee and ranged attacks.  Essentia: Every point of essentia invested in the blackcloak increases the miss chance by 5%.

Chakra Bind (Shoulders)
When you bind the blackcloak to your shoulders, you gain the ability to emit an eerie, terrifying moan.  This ability functions exactly like the moan special attack of a cloaker, except that the DC to resist the effects is equal to the DC of this soulmeld.

sirpercival

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Re: Warpsoul Soulmelds
« Reply #2 on: June 30, 2017, 07:15:57 AM »
Carrion Boots
Descriptors: None.
Classes: Warpsoul.
Chakra: Feet.
Saving Throw: None.

While wearing carrion boots, you gain a climb speed of 10 feet.  Essentia: Every point of essentia invested in the carrion boots increases your climb speed by 5 feet.

Chakra Bind (Feet)
You gain Track as a bonus feat, and a +2 bonus to Survival checks for each point of essentia invested in the carrion boots.


Choker Vest
Descriptors: None.
Classes: Warpsoul.
Chakra: Heart.
Saving Throw: None.

With the choker vest shaped, you gain a +4 insight bonus on Hide and Move Silently checks.  Essentia: Every point of essentia invested in the choker vest increases the bonus by 2.

Chakra Bind (Heart)
When you bind the choker vest to your heart chakra, you become supernaturally quick.  You can take an extra standard action or move action during your turn each round.


Chuul Bracers
Descriptors: None.
Classes: Warpsoul.
Chakra: Arms.
Saving Throw: See text.

While wearing chuul bracers, you gain swim speed of 10 feet.  Essentia: Every point of essentia invested in the chuul bracers increases your swim speed by 5 feet.

Chakra Bind (Arms)
You gain the ability to make a paralyzing touch with the claws extending from your arms.  You can make a touch attack as a standard action; if you succeed, your opponent must make a Fort save or be paralyzed for 1 round.  The duration of the paralysis increases by 1 for each essentia invested in the chuul bracers.

Delver Greaves
Descriptors: None.
Classes: Warpsoul.
Chakra: Feet.
Saving Throw: None.

With delver greaves shaped, you gain a burrow speed of 10 feet.  Essentia: Every point of essentia invested in the delver greaves increases your burrow speed by 5 feet.

Chakra Bind (Feet)
You gain tremorsense at a range of 30 feet.  Each essentia invested in delver greaves increases the range of your tremorsense by 10 feet.

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Re: Warpsoul Soulmelds
« Reply #3 on: June 30, 2017, 07:18:09 AM »
Ettercap Claws
Descriptors: None.
Classes: Warpsoul.
Chakra: Hands.
Saving Throw: See text.

While wearing ettercap claws, you gain a +4 insight bonus on Climb checks.  Essentia: Every point of essentia invested in the ettercap claws increases the bonus by 2.

Chakra Bind (Hands)
With ettercap claws bound to your hands chakra, you gain the extraordinary ability to throw a web.  This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets of up to Medium size. The web anchors the target in place, allowing no movement.  An entangled creature can escape with an Escape Artist check or burst the web with a Strength check, at DCs equal to the DC of this soulmeld.  The web has 6 hit points, hardness 0, and takes double damage from fire.


Filch Gloves
Descriptors: None.
Classes: Warpsoul.
Chakra: Hands or Heart.
Saving Throw: See text.

With filch gloves shaped, you gain a +2 insight bonus to Sleight of Hand checks.  Essentia: For each point of essentia invested in the filch gloves, the bonus increases by 2.

Chakra Bind (Hands)
You gain the ability to detect magic at will as a spell-like ability, with a caster level equal to this soulmeld's meldshaper level.

Chakra Bind (Heart)
With filch gloves bound to your heart chakra, you gain the ability to use ethereal jaunt at will as a supernatural ability with a caster level equal to this soulmeld's meldshaper level.  Using this ability is a standard action.


Gibbering Mask
Descriptors: None.
Classes: Warpsoul.
Chakra: Brow or crown.
Saving Throw: See text.

While wearing the gibbering mask, you gain a +2 insight bonus to Spot checks.  Essentia: For each point of essentia invested in the gibbering mask, the bonus increases by 2.

Chakra Bind (Brow)
When you bind gibbering mask to your brow chakra, you gain the extraordinary ability to gibber as a standard action.  All creatures (other than you) within a 60-foot spread must succeed on a Will save (DC equal to the DC of this soulmeld) or be affected as though by a confusion spell for 1 round. This is a sonic mind-affecting compulsion effect, and a creature that successfully saves cannot be affected by your gibbering for 24 hours.  Every point of essentia invested in the gibbering mask increases the duration of the confusion effect by 1 round.

Chakra Bind (Crown)
As a standard action, you can fire a stream of acidic spittle at one opponent within 30 feet. You make a ranged touch attack; if it hits, you deal 1d4 points of acid damage, and the target must succeed on a Fortitude save or be blinded for 1d4 rounds (DC equal to the DC of this soulmeld). Eyeless creatures are immune to the blinding effect, but are still subject to the acid damage.  Each point of essentia invested in the gibbering mask increases the acid damage by 1d4 points.


Grell Robe
Descriptors: None.
Classes: Warpsoul.
Chakra: Feet or soul.
Saving Throw: None.

With the grell robe shaped, you gain a +2 bonus on Jump and Listen checks.  Essentia: For each point of essentia invested in the grell robe, the bonus to Jump and Listen improve by 2.

Chakra Bind (Feet)
You gain a fly speed of 10 feet (perfect maneuverability); each point of invested essentia increases your fly speed by 10 feet.

Chakra Bind (Soul)
When you bind grell robe to your soul chakra, you become blind, but gain the ability to maneuver and fight as well as a sighted creature.  You gain blindsight out to 60 feet, and you are immune to gaze attacks, visual illusions, and other attack forms that rely on sight.  You also gain a +1 insight bonus to initiative checks for each essentia invested in this soulmeld.

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Re: Warpsoul Soulmelds
« Reply #4 on: June 30, 2017, 07:18:30 AM »
Illithid Mask
Descriptors: None.
Classes: Warpsoul.
Chakra: Brow.
Saving Throw: See text.

While wearing the illithid mask, you gain spell and power resistance 5.  Essentia: For each point of essentia invested in the illithid mask, the spell and power resistance increases by 4.

Chakra Bind (Brow)
You gain the ability to unleash a mind blast as a standard action.  This is a spell-like ability that forms as a 30-foot cone.  Anyone caught in the cone must succeed at a Will save (DC equal to the DC of this soulmeld) or be stunned for 3 rounds.  For each essentia invested in the illithid mask, the range increases by 10 feet and the duration increases by 1 round.


Naga Hood
Descriptors: None.
Classes: Warpsoul.
Chakra: Crown.
Saving Throw: See text.

With the naga hood shaped, you gain a +1 insight bonus to saving throws against mind-affecting abilities.  Essentia: For each point of essentia invested in the naga hood, the bonus increases by 1.

Chakra Bind (Crown)
When you bind naga hood to your crown chakra, you can use detect thoughts as a spell-like ability at will, with a caster level equal to this soulmeld's meldshaper level.  The DC of the Will save is equal to the DC of this soulmeld.


Neothelid Gorget
Descriptors: None.
Classes: Warpsoul.
Chakra: Throat.
Saving Throw: See text.

While wearing the neothelid gorget, you gain blindsight at a range of 5 feet.  Essentia: For each point of essentia invested in the neothelid gorget, the range of blindsight increases by 5 feet.

Chakra Bind (Throat)
With the neothelid gorget bound to your throat chakra, you gain a breath weapon.  As a standard action you can breathe a cone of acid 30 feet long that does 2d4 acid damage (Reflex save for half damage, DC equal to this soulmeld's DC).  Every point of essentia invested in the neothelid gorget increases the range by 10 feet and the acid damage by 2d4.


Otyugh Mantle
Descriptors: None.
Classes: Warpsoul.
Chakra: Shoulders or hands.
Saving Throw: See text.

When you wear the otyugh mantle, you gain a +2 insight bonus to grapple checks.  Essentia: The bonus to grapple checks increases by +2 per point of essentia invested in the otyugh mantle.

Chakra Bind (Hands)
You gain the improved grab ability.

Chakra Bind (Shoulders)
You can make a touch attack as a standard action to infect your enemy with filth fever -- Fortitude save DC equal to this soulmeld's DC, incubation period 1d3 days; damage 1d3 Dex and 1d3 Con.  The Dex and Con damage increase by 1 point each for every point of essentia invested in the otyugh mantle.

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Re: Warpsoul Soulmelds
« Reply #5 on: June 30, 2017, 07:18:55 AM »
Phasm Shirt
Descriptors: None.
Classes: Warpsoul.
Chakra: Heart or Shoulders.
Saving Throw: None.

With the phasm shirt shaped, you gain a +4 insight bonus to Disguise checks.  Essentia: For each point of essentia invested in the phasm shirt, the bonus increases by 2.

Chakra Bind (Heart)
You gain the alternate form supernatural ability, which you can use to take any form of Large size or smaller.

Chakra Bind (Shoulders)
With the phasm shirt bound to your shoulders chakra, you gain immunity to poison, sleep, paralysis, polymorph, and stunning effects. You are not subject to critical hits and cannot be flanked except by a rogue of 4 levels higher than this soulmeld's meldshaper level.


Pseudonatural Belt
Descriptors: None.
Classes: Warpsoul.
Chakra: Waist.
Saving Throw: None.

While wearing the pseudonatural belt, you gain resistance 5 to acid and electricity.  Essentia: For each point of essentia invested in the pseudonatural belt, the resistance to acid and electricity increases by 5.

Chakra Bind (Waist)
You gain two tentacle natural attacks, which do 1d6 damage (for a medium creature) + your strength modifier.  You can use these as primary attacks, or as secondary attacks with a -5 penalty, in which case you only add half your strength modifier to damage.  For each essentia invested in the pseudonatural belt, you gain a +1 enhancement bonus to attack and damage rolls with your tentacles.


Rusted Cap
Descriptors: None.
Classes: Warpsoul.
Chakra: Crown.
Saving Throw: None.

With the rusted cap shaped, you can scent metal objects (as the scent special ability) at a range of 30 feet.  Essentia: For each point of essentia invested in the rusted cap, the range of your scent increases by 10 feet.

Chakra Bind (Crown)
When the rusted cap is bound to your crown chakra, you gain the ability to make a rusting touch as a standard action.  Make a touch attack against a metal object; if it is successful, you cause the target metal to corrode, falling to pieces and becoming useless immediately. The touch can destroy up to a 10-foot cube of metal instantly. Magic armor and weapons, and other magic items made of metal, must succeed on a Reflex save (DC equal to the DC of this soulmeld) or be dissolved.


Umber Sash
Descriptors: None.
Classes: Warpsoul.
Chakra: Waist.
Saving Throw: See text.

While wearing the umber sash, you gain a +1 enhancement bonus to your natural armor.  (If you don't have natural armor, you have an effective natural armor bonus of +0.)  Essentia: For each point of essentia invested in the umber sash, the bonus to natural armor increases by 1 point.

Chakra Bind (Waist)
You gain the ability to make a confusing gaze attack against a single target within 30 feet as a standard action.  This is a spell-like ability with a caster level equal to the meldshaper level of this soulmeld, and functions as the confusion spell, with the DC equal to the DC of this soulmeld.